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Nokia's N-Gage

Nokia has announced the N-Gage, their mobile wireless game system.

  • Nokia's N-Gage site can be found here.
  • infoSync's coverage of the announcement is here.
  • At least one observer is distinctly underwhelmed. Read his report here.
  • Greg Costikyan is consulting for Nokia on the N-Gage. He can't mention them by name, but strangely, he can link to them. You can read his summary of the technical specifications here.
In late 2001, David Smith and I kicked around the idea of starting a company to build a reference design for a mobile wireless game system (which we dropped due to the amount of venture capital that would be needed). To our mind, the largest benefit of such a system was not the multiplayer aspect -- though that was significant -- but the opportunity to change completely the dynamics and economics of game distribution. From what I've read, the N-Gage fails to do this. It's a GameBoy Advance with a faster processor, more memory, no graphics acceleration, GSM and GPRS capability, to be sold at a much higher price point. If my understanding is correct, then I don't get it.

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